Steppable 0.0.1
A CAS project written from scratch in C++
|
Topics | |
Error codes | |
Typedefs | |
typedef void(* | GLFWerrorfun) (int, const char *) |
The function signature for error callbacks. | |
Functions | |
GLFWAPI int | glfwInit (void) |
Initializes the GLFW library. | |
GLFWAPI void | glfwTerminate (void) |
Terminates the GLFW library. | |
GLFWAPI void | glfwGetVersion (int *major, int *minor, int *rev) |
Retrieves the version of the GLFW library. | |
GLFWAPI const char * | glfwGetVersionString (void) |
Returns a string describing the compile-time configuration. | |
GLFWAPI GLFWerrorfun | glfwSetErrorCallback (GLFWerrorfun cbfun) |
Sets the error callback. | |
GLFW version macros | |
#define | GLFW_VERSION_MAJOR 3 |
The major version number of the GLFW library. | |
#define | GLFW_VERSION_MINOR 2 |
The minor version number of the GLFW library. | |
#define | GLFW_VERSION_REVISION 0 |
The revision number of the GLFW library. | |
This is the reference documentation for initialization and termination of the library, version management and error handling. For more task-oriented information, see the intro_guide.
#define GLFW_VERSION_MAJOR 3 |
The major version number of the GLFW library.
This is incremented when the API is changed in non-compatible ways.
#define GLFW_VERSION_MINOR 2 |
The minor version number of the GLFW library.
This is incremented when features are added to the API but it remains backward-compatible.
#define GLFW_VERSION_REVISION 0 |
The revision number of the GLFW library.
This is incremented when a bug fix release is made that does not contain any API changes.
typedef void(* GLFWerrorfun) (int, const char *) |
The function signature for error callbacks.
This is the function signature for error callback functions.
[in] | error | An error code. |
[in] | description | A UTF-8 encoded string describing the error. |
GLFWAPI void glfwGetVersion | ( | int * | major, |
int * | minor, | ||
int * | rev ) |
Retrieves the version of the GLFW library.
This function retrieves the major, minor and revision numbers of the GLFW library. It is intended for when you are using GLFW as a shared library and want to ensure that you are using the minimum required version.
Any or all of the version arguments may be NULL
.
[out] | major | Where to store the major version number, or NULL . |
[out] | minor | Where to store the minor version number, or NULL . |
[out] | rev | Where to store the revision number, or NULL . |
@errors None.
@thread_safety This function may be called from any thread.
GLFWAPI const char * glfwGetVersionString | ( | void | ) |
Returns a string describing the compile-time configuration.
This function returns the compile-time generated version string of the GLFW library binary. It describes the version, platform, compiler and any platform-specific compile-time options. It should not be confused with the OpenGL or OpenGL ES version string, queried with glGetString
.
Do not use the version string to parse the GLFW library version. The glfwGetVersion function provides the version of the running library binary in numerical format.
@errors None.
@pointer_lifetime The returned string is static and compile-time generated.
@thread_safety This function may be called from any thread.
GLFWAPI int glfwInit | ( | void | ) |
Initializes the GLFW library.
This function initializes the GLFW library. Before most GLFW functions can be used, GLFW must be initialized, and before an application terminates GLFW should be terminated in order to free any resources allocated during or after initialization.
If this function fails, it calls glfwTerminate before returning. If it succeeds, you should call glfwTerminate before the application exits.
Additional calls to this function after successful initialization but before termination will return GLFW_TRUE
immediately.
GLFW_TRUE
if successful, or GLFW_FALSE
if an error occurred.@errors Possible errors include GLFW_PLATFORM_ERROR.
Contents/Resources
subdirectory of the application's bundle, if present. This can be disabled with a compile-time option.@thread_safety This function must only be called from the main thread.
GLFWAPI GLFWerrorfun glfwSetErrorCallback | ( | GLFWerrorfun | cbfun | ) |
Sets the error callback.
This function sets the error callback, which is called with an error code and a human-readable description each time a GLFW error occurs.
The error callback is called on the thread where the error occurred. If you are using GLFW from multiple threads, your error callback needs to be written accordingly.
Because the description string may have been generated specifically for that error, it is not guaranteed to be valid after the callback has returned. If you wish to use it after the callback returns, you need to make a copy.
Once set, the error callback remains set even after the library has been terminated.
[in] | cbfun | The new callback, or NULL to remove the currently set callback. |
NULL
if no callback was set.@errors None.
@thread_safety This function must only be called from the main thread.
GLFWAPI void glfwTerminate | ( | void | ) |
Terminates the GLFW library.
This function destroys all remaining windows and cursors, restores any modified gamma ramps and frees any other allocated resources. Once this function is called, you must again call glfwInit successfully before you will be able to use most GLFW functions.
If GLFW has been successfully initialized, this function should be called before the application exits. If initialization fails, there is no need to call this function, as it is called by glfwInit before it returns failure.
@errors Possible errors include GLFW_PLATFORM_ERROR.
@reentrancy This function must not be called from a callback.
@thread_safety This function must only be called from the main thread.