Steppable 0.0.1
A CAS project written from scratch in C++
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imgui_impl_osx.h
1// dear imgui: Platform Backend for OSX / Cocoa
2// This needs to be used along with a Renderer (e.g. OpenGL2, OpenGL3, Vulkan, Metal..)
3// - Not well tested. If you want a portable application, prefer using the GLFW or SDL platform Backends on Mac.
4// - Requires linking with the GameController framework ("-framework GameController").
5
6// Implemented features:
7// [X] Platform: Mouse cursor shape and visibility. Disable with 'io.ConfigFlags |= ImGuiConfigFlags_NoMouseCursorChange'.
8// [X] Platform: Mouse support. Can discriminate Mouse/Pen.
9// [X] Platform: Keyboard support. Since 1.87 we are using the io.AddKeyEvent() function. Pass ImGuiKey values to all key functions e.g. ImGui::IsKeyPressed(ImGuiKey_Space). [Legacy kVK_* values will also be supported unless IMGUI_DISABLE_OBSOLETE_KEYIO is set]
10// [X] Platform: OSX clipboard is supported within core Dear ImGui (no specific code in this backend).
11// [X] Platform: Gamepad support. Enabled with 'io.ConfigFlags |= ImGuiConfigFlags_NavEnableGamepad'.
12// [X] Platform: IME support.
13// [x] Platform: Multi-viewport / platform windows.
14// Issues:
15// [ ] Platform: Multi-viewport: Window size not correctly reported when enabling io.ConfigViewportsNoDecoration
16// [ ] Platform: Multi-viewport: ParentViewportID not honored, and so io.ConfigViewportsNoDefaultParent has no effect (minor).
17
18// You can use unmodified imgui_impl_* files in your project. See examples/ folder for examples of using this.
19// Prefer including the entire imgui/ repository into your project (either as a copy or as a submodule), and only build the backends you need.
20// Learn about Dear ImGui:
21// - FAQ https://dearimgui.com/faq
22// - Getting Started https://dearimgui.com/getting-started
23// - Documentation https://dearimgui.com/docs (same as your local docs/ folder).
24// - Introduction, links and more at the top of imgui.cpp
25
26#include "imgui.h" // IMGUI_IMPL_API
27#ifndef IMGUI_DISABLE
28
29#ifdef __OBJC__
30
31@class NSEvent;
32@class NSView;
33
34IMGUI_IMPL_API bool ImGui_ImplOSX_Init(NSView* _Nonnull view);
35IMGUI_IMPL_API void ImGui_ImplOSX_Shutdown();
36IMGUI_IMPL_API void ImGui_ImplOSX_NewFrame(NSView* _Nullable view);
37
38#endif
39
40//-----------------------------------------------------------------------------
41// C++ API
42//-----------------------------------------------------------------------------
43
44#ifdef IMGUI_IMPL_METAL_CPP_EXTENSIONS
45// #include <AppKit/AppKit.hpp>
46#ifndef __OBJC__
47
48IMGUI_IMPL_API bool ImGui_ImplOSX_Init(void* _Nonnull view);
49IMGUI_IMPL_API void ImGui_ImplOSX_Shutdown();
50IMGUI_IMPL_API void ImGui_ImplOSX_NewFrame(void* _Nullable view);
51
52#endif
53#endif
54
55#endif // #ifndef IMGUI_DISABLE
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