◆ dequeueReusableBufferOfLength:device:
- (MetalBuffer *) dequeueReusableBufferOfLength: |
|
(NSUInteger) | length |
device: |
|
(id<MTLDevice>) | device |
◆ renderPipelineStateForFramebufferDescriptor:device:
- (id< MTLRenderPipelineState >) renderPipelineStateForFramebufferDescriptor: |
|
(FramebufferDescriptor*) | descriptor |
device: |
|
(id<MTLDevice>) | device |
◆ bufferCache
◆ depthStencilState
- (id<MTLDepthStencilState>) depthStencilState |
|
readwritenonatomicstrong |
◆ device
◆ fontTexture
- (id<MTLTexture>) fontTexture |
|
readwritenonatomicstrong |
◆ framebufferDescriptor
◆ lastBufferCachePurge
- (double) lastBufferCachePurge |
|
readwritenonatomicassign |
◆ renderPipelineStateCache
- (NSMutableDictionary*) renderPipelineStateCache |
|
readwritenonatomicstrong |
The documentation for this class was generated from the following file:
- include/imgui/backends/imgui_impl_metal.mm