#include <imgui_internal.h>
◆ BackupActiveIdIsAlive
ImGuiID ImGuiGroupData::BackupActiveIdIsAlive |
◆ BackupActiveIdPreviousFrameIsAlive
bool ImGuiGroupData::BackupActiveIdPreviousFrameIsAlive |
◆ BackupCurrLineSize
ImVec2 ImGuiGroupData::BackupCurrLineSize |
◆ BackupCurrLineTextBaseOffset
float ImGuiGroupData::BackupCurrLineTextBaseOffset |
◆ BackupCursorMaxPos
ImVec2 ImGuiGroupData::BackupCursorMaxPos |
◆ BackupCursorPos
ImVec2 ImGuiGroupData::BackupCursorPos |
◆ BackupCursorPosPrevLine
ImVec2 ImGuiGroupData::BackupCursorPosPrevLine |
◆ BackupGroupOffset
ImVec1 ImGuiGroupData::BackupGroupOffset |
◆ BackupHoveredIdIsAlive
bool ImGuiGroupData::BackupHoveredIdIsAlive |
◆ BackupIndent
ImVec1 ImGuiGroupData::BackupIndent |
◆ BackupIsSameLine
bool ImGuiGroupData::BackupIsSameLine |
◆ EmitItem
bool ImGuiGroupData::EmitItem |
◆ WindowID
ImGuiID ImGuiGroupData::WindowID |
The documentation for this struct was generated from the following file: