Steppable 0.0.1
A CAS project written from scratch in C++
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ImGuiTextBuffer Struct Reference

#include <imgui.h>

Collaboration diagram for ImGuiTextBuffer:
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Public Member Functions

 ImGuiTextBuffer ()
 
char operator[] (int i) const
 
const char * begin () const
 
const char * end () const
 
int size () const
 
bool empty () const
 
void clear ()
 
void reserve (int capacity)
 
const char * c_str () const
 
IMGUI_API void append (const char *str, const char *str_end=NULL)
 
IMGUI_API void appendf (const char *fmt,...) IM_FMTARGS(2)
 
IMGUI_API void appendfv (const char *fmt, va_list args) IM_FMTLIST(2)
 

Public Attributes

ImVector< char > Buf
 

Static Public Attributes

static IMGUI_API char EmptyString [1] = { 0 }
 

Constructor & Destructor Documentation

◆ ImGuiTextBuffer()

ImGuiTextBuffer::ImGuiTextBuffer ( )
inline

Member Function Documentation

◆ append()

void ImGuiTextBuffer::append ( const char * str,
const char * str_end = NULL )
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◆ appendf()

void ImGuiTextBuffer::appendf ( const char * fmt,
... )
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◆ appendfv()

void ImGuiTextBuffer::appendfv ( const char * fmt,
va_list args )
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◆ begin()

const char * ImGuiTextBuffer::begin ( ) const
inline
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◆ c_str()

const char * ImGuiTextBuffer::c_str ( ) const
inline
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◆ clear()

void ImGuiTextBuffer::clear ( )
inline
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◆ empty()

bool ImGuiTextBuffer::empty ( ) const
inline
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◆ end()

const char * ImGuiTextBuffer::end ( ) const
inline

◆ operator[]()

char ImGuiTextBuffer::operator[] ( int i) const
inline

◆ reserve()

void ImGuiTextBuffer::reserve ( int capacity)
inline

◆ size()

int ImGuiTextBuffer::size ( ) const
inline
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Member Data Documentation

◆ Buf

ImVector<char> ImGuiTextBuffer::Buf

◆ EmptyString

char ImGuiTextBuffer::EmptyString = { 0 }
static

The documentation for this struct was generated from the following files:
Untitled