#include <imgui.h>
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| ImGuiTextBuffer () |
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char | operator[] (int i) const |
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const char * | begin () const |
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const char * | end () const |
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int | size () const |
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bool | empty () const |
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void | clear () |
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void | reserve (int capacity) |
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const char * | c_str () const |
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IMGUI_API void | append (const char *str, const char *str_end=NULL) |
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IMGUI_API void | appendf (const char *fmt,...) IM_FMTARGS(2) |
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IMGUI_API void | appendfv (const char *fmt, va_list args) IM_FMTLIST(2) |
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◆ ImGuiTextBuffer()
ImGuiTextBuffer::ImGuiTextBuffer |
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inline |
◆ append()
void ImGuiTextBuffer::append |
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const char * | str, |
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const char * | str_end = NULL ) |
◆ appendf()
void ImGuiTextBuffer::appendf |
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const char * | fmt, |
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| ... ) |
◆ appendfv()
void ImGuiTextBuffer::appendfv |
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const char * | fmt, |
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va_list | args ) |
◆ begin()
const char * ImGuiTextBuffer::begin |
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const |
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inline |
◆ c_str()
const char * ImGuiTextBuffer::c_str |
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const |
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inline |
◆ clear()
void ImGuiTextBuffer::clear |
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inline |
◆ empty()
bool ImGuiTextBuffer::empty |
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const |
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inline |
◆ end()
const char * ImGuiTextBuffer::end |
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const |
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inline |
◆ operator[]()
char ImGuiTextBuffer::operator[] |
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int | i | ) |
const |
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inline |
◆ reserve()
void ImGuiTextBuffer::reserve |
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int | capacity | ) |
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inline |
◆ size()
int ImGuiTextBuffer::size |
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const |
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inline |
◆ Buf
◆ EmptyString
char ImGuiTextBuffer::EmptyString = { 0 } |
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static |
The documentation for this struct was generated from the following files:
- include/imgui/imgui.h
- include/imgui/imgui.cpp