Steppable 0.0.1
A CAS project written from scratch in C++
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ImGui_ImplDX10_Data Struct Reference

Public Member Functions

 ImGui_ImplDX10_Data ()
 

Public Attributes

ID3D10Device * pd3dDevice
 
IDXGIFactory * pFactory
 
ID3D10Buffer * pVB
 
ID3D10Buffer * pIB
 
ID3D10VertexShader * pVertexShader
 
ID3D10InputLayout * pInputLayout
 
ID3D10Buffer * pVertexConstantBuffer
 
ID3D10PixelShader * pPixelShader
 
ID3D10SamplerState * pFontSampler
 
ID3D10ShaderResourceView * pFontTextureView
 
ID3D10RasterizerState * pRasterizerState
 
ID3D10BlendState * pBlendState
 
ID3D10DepthStencilState * pDepthStencilState
 
int VertexBufferSize
 
int IndexBufferSize
 

Constructor & Destructor Documentation

◆ ImGui_ImplDX10_Data()

ImGui_ImplDX10_Data::ImGui_ImplDX10_Data ( )
inline

Member Data Documentation

◆ IndexBufferSize

int ImGui_ImplDX10_Data::IndexBufferSize

◆ pBlendState

ID3D10BlendState* ImGui_ImplDX10_Data::pBlendState

◆ pd3dDevice

ID3D10Device* ImGui_ImplDX10_Data::pd3dDevice

◆ pDepthStencilState

ID3D10DepthStencilState* ImGui_ImplDX10_Data::pDepthStencilState

◆ pFactory

IDXGIFactory* ImGui_ImplDX10_Data::pFactory

◆ pFontSampler

ID3D10SamplerState* ImGui_ImplDX10_Data::pFontSampler

◆ pFontTextureView

ID3D10ShaderResourceView* ImGui_ImplDX10_Data::pFontTextureView

◆ pIB

ID3D10Buffer* ImGui_ImplDX10_Data::pIB

◆ pInputLayout

ID3D10InputLayout* ImGui_ImplDX10_Data::pInputLayout

◆ pPixelShader

ID3D10PixelShader* ImGui_ImplDX10_Data::pPixelShader

◆ pRasterizerState

ID3D10RasterizerState* ImGui_ImplDX10_Data::pRasterizerState

◆ pVB

ID3D10Buffer* ImGui_ImplDX10_Data::pVB

◆ pVertexConstantBuffer

ID3D10Buffer* ImGui_ImplDX10_Data::pVertexConstantBuffer

◆ pVertexShader

ID3D10VertexShader* ImGui_ImplDX10_Data::pVertexShader

◆ VertexBufferSize

int ImGui_ImplDX10_Data::VertexBufferSize

The documentation for this struct was generated from the following file:
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