◆ ImGui_ImplDX12_ViewportData()
ImGui_ImplDX12_ViewportData::ImGui_ImplDX12_ViewportData |
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UINT | num_frames_in_flight | ) |
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◆ ~ImGui_ImplDX12_ViewportData()
ImGui_ImplDX12_ViewportData::~ImGui_ImplDX12_ViewportData |
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◆ CommandList
ID3D12GraphicsCommandList* ImGui_ImplDX12_ViewportData::CommandList |
◆ CommandQueue
ID3D12CommandQueue* ImGui_ImplDX12_ViewportData::CommandQueue |
◆ Fence
ID3D12Fence* ImGui_ImplDX12_ViewportData::Fence |
◆ FenceEvent
HANDLE ImGui_ImplDX12_ViewportData::FenceEvent |
◆ FenceSignaledValue
UINT64 ImGui_ImplDX12_ViewportData::FenceSignaledValue |
◆ FrameCtx
◆ FrameIndex
UINT ImGui_ImplDX12_ViewportData::FrameIndex |
◆ FrameRenderBuffers
◆ NumFramesInFlight
UINT ImGui_ImplDX12_ViewportData::NumFramesInFlight |
◆ RtvDescHeap
ID3D12DescriptorHeap* ImGui_ImplDX12_ViewportData::RtvDescHeap |
◆ SwapChain
IDXGISwapChain3* ImGui_ImplDX12_ViewportData::SwapChain |
The documentation for this struct was generated from the following file:
- include/imgui/backends/imgui_impl_dx12.cpp