#include <imgui_impl_vulkan.h>
◆ ImGui_ImplVulkanH_Window()
ImGui_ImplVulkanH_Window::ImGui_ImplVulkanH_Window |
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inline |
◆ ClearEnable
bool ImGui_ImplVulkanH_Window::ClearEnable |
◆ ClearValue
VkClearValue ImGui_ImplVulkanH_Window::ClearValue |
◆ FrameIndex
uint32_t ImGui_ImplVulkanH_Window::FrameIndex |
◆ Frames
◆ FrameSemaphores
◆ Height
int ImGui_ImplVulkanH_Window::Height |
◆ ImageCount
uint32_t ImGui_ImplVulkanH_Window::ImageCount |
◆ PresentMode
VkPresentModeKHR ImGui_ImplVulkanH_Window::PresentMode |
◆ RenderPass
VkRenderPass ImGui_ImplVulkanH_Window::RenderPass |
◆ SemaphoreCount
uint32_t ImGui_ImplVulkanH_Window::SemaphoreCount |
◆ SemaphoreIndex
uint32_t ImGui_ImplVulkanH_Window::SemaphoreIndex |
◆ Surface
VkSurfaceKHR ImGui_ImplVulkanH_Window::Surface |
◆ SurfaceFormat
VkSurfaceFormatKHR ImGui_ImplVulkanH_Window::SurfaceFormat |
◆ Swapchain
VkSwapchainKHR ImGui_ImplVulkanH_Window::Swapchain |
◆ UseDynamicRendering
bool ImGui_ImplVulkanH_Window::UseDynamicRendering |
◆ Width
int ImGui_ImplVulkanH_Window::Width |
The documentation for this struct was generated from the following file: