#include <imgui.h>
|
static ImColor | HSV (float h, float s, float v, float a=1.0f) |
|
◆ ImColor() [1/5]
◆ ImColor() [2/5]
ImColor::ImColor |
( |
float | r, |
|
|
float | g, |
|
|
float | b, |
|
|
float | a = 1.0f ) |
|
inlineconstexpr |
◆ ImColor() [3/5]
ImColor::ImColor |
( |
const ImVec4 & | col | ) |
|
|
inlineconstexpr |
◆ ImColor() [4/5]
ImColor::ImColor |
( |
int | r, |
|
|
int | g, |
|
|
int | b, |
|
|
int | a = 255 ) |
|
inlineconstexpr |
◆ ImColor() [5/5]
ImColor::ImColor |
( |
ImU32 | rgba | ) |
|
|
inlineconstexpr |
◆ HSV()
static ImColor ImColor::HSV |
( |
float | h, |
|
|
float | s, |
|
|
float | v, |
|
|
float | a = 1.0f ) |
|
inlinestatic |
◆ operator ImU32()
ImColor::operator ImU32 |
( |
| ) |
const |
|
inline |
◆ operator ImVec4()
ImColor::operator ImVec4 |
( |
| ) |
const |
|
inline |
◆ SetHSV()
void ImColor::SetHSV |
( |
float | h, |
|
|
float | s, |
|
|
float | v, |
|
|
float | a = 1.0f ) |
|
inline |
◆ Value
The documentation for this struct was generated from the following file: