Steppable 0.0.1
A CAS project written from scratch in C++
Loading...
Searching...
No Matches
ImGuiTableColumn Struct Reference

#include <imgui_internal.h>

Collaboration diagram for ImGuiTableColumn:
[legend]

Public Member Functions

 ImGuiTableColumn ()
 

Public Attributes

ImGuiTableColumnFlags Flags
 
float WidthGiven
 
float MinX
 
float MaxX
 
float WidthRequest
 
float WidthAuto
 
float StretchWeight
 
float InitStretchWeightOrWidth
 
ImRect ClipRect
 
ImGuiID UserID
 
float WorkMinX
 
float WorkMaxX
 
float ItemWidth
 
float ContentMaxXFrozen
 
float ContentMaxXUnfrozen
 
float ContentMaxXHeadersUsed
 
float ContentMaxXHeadersIdeal
 
ImS16 NameOffset
 
ImGuiTableColumnIdx DisplayOrder
 
ImGuiTableColumnIdx IndexWithinEnabledSet
 
ImGuiTableColumnIdx PrevEnabledColumn
 
ImGuiTableColumnIdx NextEnabledColumn
 
ImGuiTableColumnIdx SortOrder
 
ImGuiTableDrawChannelIdx DrawChannelCurrent
 
ImGuiTableDrawChannelIdx DrawChannelFrozen
 
ImGuiTableDrawChannelIdx DrawChannelUnfrozen
 
bool IsEnabled
 
bool IsUserEnabled
 
bool IsUserEnabledNextFrame
 
bool IsVisibleX
 
bool IsVisibleY
 
bool IsRequestOutput
 
bool IsSkipItems
 
bool IsPreserveWidthAuto
 
ImS8 NavLayerCurrent
 
ImU8 AutoFitQueue
 
ImU8 CannotSkipItemsQueue
 
ImU8 SortDirection: 2
 
ImU8 SortDirectionsAvailCount: 2
 
ImU8 SortDirectionsAvailMask: 4
 
ImU8 SortDirectionsAvailList
 

Constructor & Destructor Documentation

◆ ImGuiTableColumn()

ImGuiTableColumn::ImGuiTableColumn ( )
inline

Member Data Documentation

◆ AutoFitQueue

ImU8 ImGuiTableColumn::AutoFitQueue

◆ CannotSkipItemsQueue

ImU8 ImGuiTableColumn::CannotSkipItemsQueue

◆ ClipRect

ImRect ImGuiTableColumn::ClipRect

◆ ContentMaxXFrozen

float ImGuiTableColumn::ContentMaxXFrozen

◆ ContentMaxXHeadersIdeal

float ImGuiTableColumn::ContentMaxXHeadersIdeal

◆ ContentMaxXHeadersUsed

float ImGuiTableColumn::ContentMaxXHeadersUsed

◆ ContentMaxXUnfrozen

float ImGuiTableColumn::ContentMaxXUnfrozen

◆ DisplayOrder

ImGuiTableColumnIdx ImGuiTableColumn::DisplayOrder

◆ DrawChannelCurrent

ImGuiTableDrawChannelIdx ImGuiTableColumn::DrawChannelCurrent

◆ DrawChannelFrozen

ImGuiTableDrawChannelIdx ImGuiTableColumn::DrawChannelFrozen

◆ DrawChannelUnfrozen

ImGuiTableDrawChannelIdx ImGuiTableColumn::DrawChannelUnfrozen

◆ Flags

ImGuiTableColumnFlags ImGuiTableColumn::Flags

◆ IndexWithinEnabledSet

ImGuiTableColumnIdx ImGuiTableColumn::IndexWithinEnabledSet

◆ InitStretchWeightOrWidth

float ImGuiTableColumn::InitStretchWeightOrWidth

◆ IsEnabled

bool ImGuiTableColumn::IsEnabled

◆ IsPreserveWidthAuto

bool ImGuiTableColumn::IsPreserveWidthAuto

◆ IsRequestOutput

bool ImGuiTableColumn::IsRequestOutput

◆ IsSkipItems

bool ImGuiTableColumn::IsSkipItems

◆ IsUserEnabled

bool ImGuiTableColumn::IsUserEnabled

◆ IsUserEnabledNextFrame

bool ImGuiTableColumn::IsUserEnabledNextFrame

◆ IsVisibleX

bool ImGuiTableColumn::IsVisibleX

◆ IsVisibleY

bool ImGuiTableColumn::IsVisibleY

◆ ItemWidth

float ImGuiTableColumn::ItemWidth

◆ MaxX

float ImGuiTableColumn::MaxX

◆ MinX

float ImGuiTableColumn::MinX

◆ NameOffset

ImS16 ImGuiTableColumn::NameOffset

◆ NavLayerCurrent

ImS8 ImGuiTableColumn::NavLayerCurrent

◆ NextEnabledColumn

ImGuiTableColumnIdx ImGuiTableColumn::NextEnabledColumn

◆ PrevEnabledColumn

ImGuiTableColumnIdx ImGuiTableColumn::PrevEnabledColumn

◆ SortDirection

ImU8 ImGuiTableColumn::SortDirection

◆ SortDirectionsAvailCount

ImU8 ImGuiTableColumn::SortDirectionsAvailCount

◆ SortDirectionsAvailList

ImU8 ImGuiTableColumn::SortDirectionsAvailList

◆ SortDirectionsAvailMask

ImU8 ImGuiTableColumn::SortDirectionsAvailMask

◆ SortOrder

ImGuiTableColumnIdx ImGuiTableColumn::SortOrder

◆ StretchWeight

float ImGuiTableColumn::StretchWeight

◆ UserID

ImGuiID ImGuiTableColumn::UserID

◆ WidthAuto

float ImGuiTableColumn::WidthAuto

◆ WidthGiven

float ImGuiTableColumn::WidthGiven

◆ WidthRequest

float ImGuiTableColumn::WidthRequest

◆ WorkMaxX

float ImGuiTableColumn::WorkMaxX

◆ WorkMinX

float ImGuiTableColumn::WorkMinX

The documentation for this struct was generated from the following file:
Untitled