#include <imgui_internal.h>
◆ ImRect() [1/4]
◆ ImRect() [2/4]
◆ ImRect() [3/4]
ImRect::ImRect |
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const ImVec4 & | v | ) |
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inlineconstexpr |
◆ ImRect() [4/4]
ImRect::ImRect |
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float | x1, |
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float | y1, |
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float | x2, |
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float | y2 ) |
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inlineconstexpr |
◆ Add() [1/2]
void ImRect::Add |
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const ImRect & | r | ) |
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inline |
◆ Add() [2/2]
void ImRect::Add |
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const ImVec2 & | p | ) |
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inline |
◆ ClipWith()
void ImRect::ClipWith |
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const ImRect & | r | ) |
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inline |
◆ ClipWithFull()
void ImRect::ClipWithFull |
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const ImRect & | r | ) |
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inline |
◆ Contains() [1/2]
bool ImRect::Contains |
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const ImRect & | r | ) |
const |
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inline |
◆ Contains() [2/2]
bool ImRect::Contains |
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const ImVec2 & | p | ) |
const |
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inline |
◆ ContainsWithPad()
bool ImRect::ContainsWithPad |
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const ImVec2 & | p, |
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const ImVec2 & | pad ) const |
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inline |
◆ Expand() [1/2]
void ImRect::Expand |
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const float | amount | ) |
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inline |
◆ Expand() [2/2]
void ImRect::Expand |
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const ImVec2 & | amount | ) |
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inline |
◆ Floor()
◆ GetArea()
float ImRect::GetArea |
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const |
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inline |
◆ GetBL()
ImVec2 ImRect::GetBL |
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const |
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inline |
◆ GetBR()
ImVec2 ImRect::GetBR |
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const |
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inline |
◆ GetCenter()
ImVec2 ImRect::GetCenter |
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const |
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inline |
◆ GetHeight()
float ImRect::GetHeight |
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const |
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inline |
◆ GetSize()
ImVec2 ImRect::GetSize |
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const |
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inline |
◆ GetTL()
ImVec2 ImRect::GetTL |
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const |
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inline |
◆ GetTR()
ImVec2 ImRect::GetTR |
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const |
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inline |
◆ GetWidth()
float ImRect::GetWidth |
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const |
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inline |
◆ IsInverted()
bool ImRect::IsInverted |
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const |
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inline |
◆ Overlaps()
bool ImRect::Overlaps |
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const ImRect & | r | ) |
const |
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inline |
◆ ToVec4()
ImVec4 ImRect::ToVec4 |
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const |
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inline |
◆ Translate()
void ImRect::Translate |
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const ImVec2 & | d | ) |
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inline |
◆ TranslateX()
void ImRect::TranslateX |
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float | dx | ) |
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inline |
◆ TranslateY()
void ImRect::TranslateY |
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float | dy | ) |
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inline |
◆ Max
◆ Min
The documentation for this struct was generated from the following file: