Steppable 0.0.1
A CAS project written from scratch in C++
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ImGuiWindowTempData Struct Reference

#include <imgui_internal.h>

Collaboration diagram for ImGuiWindowTempData:
[legend]

Public Attributes

ImVec2 CursorPos
 
ImVec2 CursorPosPrevLine
 
ImVec2 CursorStartPos
 
ImVec2 CursorMaxPos
 
ImVec2 IdealMaxPos
 
ImVec2 CurrLineSize
 
ImVec2 PrevLineSize
 
float CurrLineTextBaseOffset
 
float PrevLineTextBaseOffset
 
bool IsSameLine
 
bool IsSetPos
 
ImVec1 Indent
 
ImVec1 ColumnsOffset
 
ImVec1 GroupOffset
 
ImVec2 CursorStartPosLossyness
 
ImGuiNavLayer NavLayerCurrent
 
short NavLayersActiveMask
 
short NavLayersActiveMaskNext
 
bool NavIsScrollPushableX
 
bool NavHideHighlightOneFrame
 
bool NavWindowHasScrollY
 
bool MenuBarAppending
 
ImVec2 MenuBarOffset
 
ImGuiMenuColumns MenuColumns
 
int TreeDepth
 
ImU32 TreeHasStackDataDepthMask
 
ImVector< ImGuiWindow * > ChildWindows
 
ImGuiStorageStateStorage
 
ImGuiOldColumnsCurrentColumns
 
int CurrentTableIdx
 
ImGuiLayoutType LayoutType
 
ImGuiLayoutType ParentLayoutType
 
ImU32 ModalDimBgColor
 
float ItemWidth
 
float TextWrapPos
 
ImVector< float > ItemWidthStack
 
ImVector< float > TextWrapPosStack
 

Member Data Documentation

◆ ChildWindows

ImVector<ImGuiWindow*> ImGuiWindowTempData::ChildWindows

◆ ColumnsOffset

ImVec1 ImGuiWindowTempData::ColumnsOffset

◆ CurrentColumns

ImGuiOldColumns* ImGuiWindowTempData::CurrentColumns

◆ CurrentTableIdx

int ImGuiWindowTempData::CurrentTableIdx

◆ CurrLineSize

ImVec2 ImGuiWindowTempData::CurrLineSize

◆ CurrLineTextBaseOffset

float ImGuiWindowTempData::CurrLineTextBaseOffset

◆ CursorMaxPos

ImVec2 ImGuiWindowTempData::CursorMaxPos

◆ CursorPos

ImVec2 ImGuiWindowTempData::CursorPos

◆ CursorPosPrevLine

ImVec2 ImGuiWindowTempData::CursorPosPrevLine

◆ CursorStartPos

ImVec2 ImGuiWindowTempData::CursorStartPos

◆ CursorStartPosLossyness

ImVec2 ImGuiWindowTempData::CursorStartPosLossyness

◆ GroupOffset

ImVec1 ImGuiWindowTempData::GroupOffset

◆ IdealMaxPos

ImVec2 ImGuiWindowTempData::IdealMaxPos

◆ Indent

ImVec1 ImGuiWindowTempData::Indent

◆ IsSameLine

bool ImGuiWindowTempData::IsSameLine

◆ IsSetPos

bool ImGuiWindowTempData::IsSetPos

◆ ItemWidth

float ImGuiWindowTempData::ItemWidth

◆ ItemWidthStack

ImVector<float> ImGuiWindowTempData::ItemWidthStack

◆ LayoutType

ImGuiLayoutType ImGuiWindowTempData::LayoutType

◆ MenuBarAppending

bool ImGuiWindowTempData::MenuBarAppending

◆ MenuBarOffset

ImVec2 ImGuiWindowTempData::MenuBarOffset

◆ MenuColumns

ImGuiMenuColumns ImGuiWindowTempData::MenuColumns

◆ ModalDimBgColor

ImU32 ImGuiWindowTempData::ModalDimBgColor

◆ NavHideHighlightOneFrame

bool ImGuiWindowTempData::NavHideHighlightOneFrame

◆ NavIsScrollPushableX

bool ImGuiWindowTempData::NavIsScrollPushableX

◆ NavLayerCurrent

ImGuiNavLayer ImGuiWindowTempData::NavLayerCurrent

◆ NavLayersActiveMask

short ImGuiWindowTempData::NavLayersActiveMask

◆ NavLayersActiveMaskNext

short ImGuiWindowTempData::NavLayersActiveMaskNext

◆ NavWindowHasScrollY

bool ImGuiWindowTempData::NavWindowHasScrollY

◆ ParentLayoutType

ImGuiLayoutType ImGuiWindowTempData::ParentLayoutType

◆ PrevLineSize

ImVec2 ImGuiWindowTempData::PrevLineSize

◆ PrevLineTextBaseOffset

float ImGuiWindowTempData::PrevLineTextBaseOffset

◆ StateStorage

ImGuiStorage* ImGuiWindowTempData::StateStorage

◆ TextWrapPos

float ImGuiWindowTempData::TextWrapPos

◆ TextWrapPosStack

ImVector<float> ImGuiWindowTempData::TextWrapPosStack

◆ TreeDepth

int ImGuiWindowTempData::TreeDepth

◆ TreeHasStackDataDepthMask

ImU32 ImGuiWindowTempData::TreeHasStackDataDepthMask

The documentation for this struct was generated from the following file:
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