#include <imgui_internal.h>
◆ ImGuiWindow()
ImGuiWindow::ImGuiWindow |
( |
ImGuiContext * | context, |
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const char * | name ) |
◆ ~ImGuiWindow()
ImGuiWindow::~ImGuiWindow |
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◆ CalcFontSize()
float ImGuiWindow::CalcFontSize |
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const |
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inline |
◆ GetID() [1/3]
ImGuiID ImGuiWindow::GetID |
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const char * | str, |
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const char * | str_end = NULL ) |
◆ GetID() [2/3]
ImGuiID ImGuiWindow::GetID |
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const void * | ptr | ) |
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◆ GetID() [3/3]
ImGuiID ImGuiWindow::GetID |
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int | n | ) |
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◆ GetIDFromRectangle()
ImGuiID ImGuiWindow::GetIDFromRectangle |
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const ImRect & | r_abs | ) |
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◆ MenuBarRect()
ImRect ImGuiWindow::MenuBarRect |
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const |
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inline |
◆ Rect()
ImRect ImGuiWindow::Rect |
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const |
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inline |
◆ TitleBarRect()
ImRect ImGuiWindow::TitleBarRect |
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const |
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inline |
◆ Active
◆ Appearing
bool ImGuiWindow::Appearing |
◆ AutoFitFramesX
ImS8 ImGuiWindow::AutoFitFramesX |
◆ AutoFitFramesY
ImS8 ImGuiWindow::AutoFitFramesY |
◆ AutoFitOnlyGrows
bool ImGuiWindow::AutoFitOnlyGrows |
◆ AutoPosLastDirection
ImGuiDir ImGuiWindow::AutoPosLastDirection |
◆ BeginCount
short ImGuiWindow::BeginCount |
◆ BeginCountPreviousFrame
short ImGuiWindow::BeginCountPreviousFrame |
◆ BeginOrderWithinContext
short ImGuiWindow::BeginOrderWithinContext |
◆ BeginOrderWithinParent
short ImGuiWindow::BeginOrderWithinParent |
◆ ChildFlags
ImGuiChildFlags ImGuiWindow::ChildFlags |
◆ ChildId
ImGuiID ImGuiWindow::ChildId |
◆ ClipRect
◆ Collapsed
bool ImGuiWindow::Collapsed |
◆ ColumnsStorage
◆ ContentRegionRect
ImRect ImGuiWindow::ContentRegionRect |
◆ ContentSize
ImVec2 ImGuiWindow::ContentSize |
◆ ContentSizeExplicit
ImVec2 ImGuiWindow::ContentSizeExplicit |
◆ ContentSizeIdeal
ImVec2 ImGuiWindow::ContentSizeIdeal |
◆ Ctx
◆ DC
◆ DecoInnerSizeX1
float ImGuiWindow::DecoInnerSizeX1 |
◆ DecoInnerSizeY1
float ImGuiWindow::DecoInnerSizeY1 |
◆ DecoOuterSizeX1
float ImGuiWindow::DecoOuterSizeX1 |
◆ DecoOuterSizeX2
float ImGuiWindow::DecoOuterSizeX2 |
◆ DecoOuterSizeY1
float ImGuiWindow::DecoOuterSizeY1 |
◆ DecoOuterSizeY2
float ImGuiWindow::DecoOuterSizeY2 |
◆ DisableInputsFrames
ImS8 ImGuiWindow::DisableInputsFrames |
◆ DockId
ImGuiID ImGuiWindow::DockId |
◆ DockIsActive
bool ImGuiWindow::DockIsActive |
◆ DockNode
◆ DockNodeAsHost
◆ DockNodeIsVisible
bool ImGuiWindow::DockNodeIsVisible |
◆ DockOrder
short ImGuiWindow::DockOrder |
◆ DockStyle
◆ DockTabIsVisible
bool ImGuiWindow::DockTabIsVisible |
◆ DockTabItemRect
ImRect ImGuiWindow::DockTabItemRect |
◆ DockTabItemStatusFlags
ImGuiItemStatusFlags ImGuiWindow::DockTabItemStatusFlags |
◆ DockTabWantClose
bool ImGuiWindow::DockTabWantClose |
◆ DrawList
◆ DrawListInst
◆ Flags
ImGuiWindowFlags ImGuiWindow::Flags |
◆ FlagsPreviousFrame
ImGuiWindowFlags ImGuiWindow::FlagsPreviousFrame |
◆ FocusOrder
short ImGuiWindow::FocusOrder |
◆ FontDpiScale
float ImGuiWindow::FontDpiScale |
◆ FontWindowScale
float ImGuiWindow::FontWindowScale |
◆ HasCloseButton
bool ImGuiWindow::HasCloseButton |
◆ Hidden
◆ HiddenFramesCannotSkipItems
ImS8 ImGuiWindow::HiddenFramesCannotSkipItems |
◆ HiddenFramesCanSkipItems
ImS8 ImGuiWindow::HiddenFramesCanSkipItems |
◆ HiddenFramesForRenderOnly
ImS8 ImGuiWindow::HiddenFramesForRenderOnly |
◆ HitTestHoleOffset
◆ HitTestHoleSize
◆ ID
◆ IDStack
◆ InnerClipRect
ImRect ImGuiWindow::InnerClipRect |
◆ InnerRect
◆ IsExplicitChild
bool ImGuiWindow::IsExplicitChild |
◆ IsFallbackWindow
bool ImGuiWindow::IsFallbackWindow |
◆ ItemWidthDefault
float ImGuiWindow::ItemWidthDefault |
◆ LastFrameActive
int ImGuiWindow::LastFrameActive |
◆ LastFrameJustFocused
int ImGuiWindow::LastFrameJustFocused |
◆ LastTimeActive
float ImGuiWindow::LastTimeActive |
◆ MemoryCompacted
bool ImGuiWindow::MemoryCompacted |
◆ MemoryDrawListIdxCapacity
int ImGuiWindow::MemoryDrawListIdxCapacity |
◆ MemoryDrawListVtxCapacity
int ImGuiWindow::MemoryDrawListVtxCapacity |
◆ MenuBarHeight
float ImGuiWindow::MenuBarHeight |
◆ MoveId
ImGuiID ImGuiWindow::MoveId |
◆ Name
◆ NameBufLen
int ImGuiWindow::NameBufLen |
◆ NavLastChildNavWindow
◆ NavLastIds
ImGuiID ImGuiWindow::NavLastIds[ImGuiNavLayer_COUNT] |
◆ NavPreferredScoringPosRel
ImVec2 ImGuiWindow::NavPreferredScoringPosRel[ImGuiNavLayer_COUNT] |
◆ NavRectRel
ImRect ImGuiWindow::NavRectRel[ImGuiNavLayer_COUNT] |
◆ NavRootFocusScopeId
ImGuiID ImGuiWindow::NavRootFocusScopeId |
◆ OuterRectClipped
ImRect ImGuiWindow::OuterRectClipped |
◆ ParentWindow
◆ ParentWindowForFocusRoute
◆ ParentWindowInBeginStack
◆ ParentWorkRect
ImRect ImGuiWindow::ParentWorkRect |
◆ PopupId
ImGuiID ImGuiWindow::PopupId |
◆ Pos
◆ ResizeBorderHeld
signed char ImGuiWindow::ResizeBorderHeld |
◆ ResizeBorderHovered
signed char ImGuiWindow::ResizeBorderHovered |
◆ RootWindow
◆ RootWindowDockTree
◆ RootWindowForNav
◆ RootWindowForTitleBarHighlight
ImGuiWindow* ImGuiWindow::RootWindowForTitleBarHighlight |
◆ RootWindowPopupTree
◆ Scroll
◆ ScrollbarSizes
ImVec2 ImGuiWindow::ScrollbarSizes |
◆ ScrollbarX
bool ImGuiWindow::ScrollbarX |
◆ ScrollbarY
bool ImGuiWindow::ScrollbarY |
◆ ScrollMax
◆ ScrollTarget
ImVec2 ImGuiWindow::ScrollTarget |
◆ ScrollTargetCenterRatio
ImVec2 ImGuiWindow::ScrollTargetCenterRatio |
◆ ScrollTargetEdgeSnapDist
ImVec2 ImGuiWindow::ScrollTargetEdgeSnapDist |
◆ SettingsOffset
int ImGuiWindow::SettingsOffset |
◆ SetWindowCollapsedAllowFlags
ImGuiCond ImGuiWindow::SetWindowCollapsedAllowFlags |
◆ SetWindowDockAllowFlags
ImGuiCond ImGuiWindow::SetWindowDockAllowFlags |
◆ SetWindowPosAllowFlags
ImGuiCond ImGuiWindow::SetWindowPosAllowFlags |
◆ SetWindowPosPivot
ImVec2 ImGuiWindow::SetWindowPosPivot |
◆ SetWindowPosVal
ImVec2 ImGuiWindow::SetWindowPosVal |
◆ SetWindowSizeAllowFlags
ImGuiCond ImGuiWindow::SetWindowSizeAllowFlags |
◆ Size
◆ SizeFull
◆ SkipItems
bool ImGuiWindow::SkipItems |
◆ SkipRefresh
bool ImGuiWindow::SkipRefresh |
◆ StateStorage
◆ TabId
ImGuiID ImGuiWindow::TabId |
◆ TitleBarHeight
float ImGuiWindow::TitleBarHeight |
◆ Viewport
◆ ViewportAllowPlatformMonitorExtend
int ImGuiWindow::ViewportAllowPlatformMonitorExtend |
◆ ViewportId
ImGuiID ImGuiWindow::ViewportId |
◆ ViewportOwned
bool ImGuiWindow::ViewportOwned |
◆ ViewportPos
ImVec2 ImGuiWindow::ViewportPos |
◆ WantCollapseToggle
bool ImGuiWindow::WantCollapseToggle |
◆ WasActive
bool ImGuiWindow::WasActive |
◆ WindowBorderSize
float ImGuiWindow::WindowBorderSize |
◆ WindowClass
◆ WindowPadding
ImVec2 ImGuiWindow::WindowPadding |
◆ WindowRounding
float ImGuiWindow::WindowRounding |
◆ WorkRect
◆ WriteAccessed
bool ImGuiWindow::WriteAccessed |
The documentation for this struct was generated from the following files: