#include <imgui_internal.h>
◆ ImGuiDockNode()
ImGuiDockNode::ImGuiDockNode |
( |
ImGuiID | id | ) |
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◆ ~ImGuiDockNode()
ImGuiDockNode::~ImGuiDockNode |
( |
| ) |
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◆ IsCentralNode()
bool ImGuiDockNode::IsCentralNode |
( |
| ) |
const |
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inline |
◆ IsDockSpace()
bool ImGuiDockNode::IsDockSpace |
( |
| ) |
const |
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inline |
◆ IsEmpty()
bool ImGuiDockNode::IsEmpty |
( |
| ) |
const |
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inline |
◆ IsFloatingNode()
bool ImGuiDockNode::IsFloatingNode |
( |
| ) |
const |
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inline |
◆ IsHiddenTabBar()
bool ImGuiDockNode::IsHiddenTabBar |
( |
| ) |
const |
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inline |
◆ IsLeafNode()
bool ImGuiDockNode::IsLeafNode |
( |
| ) |
const |
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inline |
◆ IsNoTabBar()
bool ImGuiDockNode::IsNoTabBar |
( |
| ) |
const |
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inline |
◆ IsRootNode()
bool ImGuiDockNode::IsRootNode |
( |
| ) |
const |
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inline |
◆ IsSplitNode()
bool ImGuiDockNode::IsSplitNode |
( |
| ) |
const |
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inline |
◆ Rect()
ImRect ImGuiDockNode::Rect |
( |
| ) |
const |
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inline |
◆ SetLocalFlags()
void ImGuiDockNode::SetLocalFlags |
( |
ImGuiDockNodeFlags | flags | ) |
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inline |
◆ UpdateMergedFlags()
void ImGuiDockNode::UpdateMergedFlags |
( |
| ) |
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inline |
◆ AuthorityForPos
ImGuiDataAuthority ImGuiDockNode::AuthorityForPos |
◆ AuthorityForSize
ImGuiDataAuthority ImGuiDockNode::AuthorityForSize |
◆ AuthorityForViewport
ImGuiDataAuthority ImGuiDockNode::AuthorityForViewport |
◆ CentralNode
◆ ChildNodes
◆ CountNodeWithWindows
int ImGuiDockNode::CountNodeWithWindows |
◆ HasCentralNodeChild
bool ImGuiDockNode::HasCentralNodeChild |
◆ HasCloseButton
bool ImGuiDockNode::HasCloseButton |
◆ HasWindowMenuButton
bool ImGuiDockNode::HasWindowMenuButton |
◆ HostWindow
◆ ID
ImGuiID ImGuiDockNode::ID |
◆ IsBgDrawnThisFrame
bool ImGuiDockNode::IsBgDrawnThisFrame |
◆ IsFocused
bool ImGuiDockNode::IsFocused |
◆ IsVisible
bool ImGuiDockNode::IsVisible |
◆ LastBgColor
ImU32 ImGuiDockNode::LastBgColor |
◆ LastFocusedNodeId
ImGuiID ImGuiDockNode::LastFocusedNodeId |
◆ LastFrameActive
int ImGuiDockNode::LastFrameActive |
◆ LastFrameAlive
int ImGuiDockNode::LastFrameAlive |
◆ LastFrameFocused
int ImGuiDockNode::LastFrameFocused |
◆ LocalFlags
ImGuiDockNodeFlags ImGuiDockNode::LocalFlags |
◆ LocalFlagsInWindows
ImGuiDockNodeFlags ImGuiDockNode::LocalFlagsInWindows |
◆ MergedFlags
ImGuiDockNodeFlags ImGuiDockNode::MergedFlags |
◆ OnlyNodeWithWindows
◆ ParentNode
◆ Pos
◆ RefViewportId
ImGuiID ImGuiDockNode::RefViewportId |
◆ SelectedTabId
ImGuiID ImGuiDockNode::SelectedTabId |
◆ SharedFlags
ImGuiDockNodeFlags ImGuiDockNode::SharedFlags |
◆ Size
◆ SizeRef
◆ SplitAxis
ImGuiAxis ImGuiDockNode::SplitAxis |
◆ State
ImGuiDockNodeState ImGuiDockNode::State |
◆ TabBar
◆ VisibleWindow
◆ WantCloseAll
bool ImGuiDockNode::WantCloseAll |
◆ WantCloseTabId
ImGuiID ImGuiDockNode::WantCloseTabId |
◆ WantHiddenTabBarToggle
bool ImGuiDockNode::WantHiddenTabBarToggle |
◆ WantHiddenTabBarUpdate
bool ImGuiDockNode::WantHiddenTabBarUpdate |
◆ WantLockSizeOnce
bool ImGuiDockNode::WantLockSizeOnce |
◆ WantMouseMove
bool ImGuiDockNode::WantMouseMove |
◆ WindowClass
◆ Windows
The documentation for this struct was generated from the following files: