Steppable 0.0.1
A CAS project written from scratch in C++
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ImGuiSettingsHandler Struct Reference

#include <imgui_internal.h>

Public Member Functions

 ImGuiSettingsHandler ()
 

Public Attributes

const char * TypeName
 
ImGuiID TypeHash
 
void(* ClearAllFn )(ImGuiContext *ctx, ImGuiSettingsHandler *handler)
 
void(* ReadInitFn )(ImGuiContext *ctx, ImGuiSettingsHandler *handler)
 
void *(* ReadOpenFn )(ImGuiContext *ctx, ImGuiSettingsHandler *handler, const char *name)
 
void(* ReadLineFn )(ImGuiContext *ctx, ImGuiSettingsHandler *handler, void *entry, const char *line)
 
void(* ApplyAllFn )(ImGuiContext *ctx, ImGuiSettingsHandler *handler)
 
void(* WriteAllFn )(ImGuiContext *ctx, ImGuiSettingsHandler *handler, ImGuiTextBuffer *out_buf)
 
void * UserData
 

Constructor & Destructor Documentation

◆ ImGuiSettingsHandler()

ImGuiSettingsHandler::ImGuiSettingsHandler ( )
inline

Member Data Documentation

◆ ApplyAllFn

void(* ImGuiSettingsHandler::ApplyAllFn) (ImGuiContext *ctx, ImGuiSettingsHandler *handler)

◆ ClearAllFn

void(* ImGuiSettingsHandler::ClearAllFn) (ImGuiContext *ctx, ImGuiSettingsHandler *handler)

◆ ReadInitFn

void(* ImGuiSettingsHandler::ReadInitFn) (ImGuiContext *ctx, ImGuiSettingsHandler *handler)

◆ ReadLineFn

void(* ImGuiSettingsHandler::ReadLineFn) (ImGuiContext *ctx, ImGuiSettingsHandler *handler, void *entry, const char *line)

◆ ReadOpenFn

void *(* ImGuiSettingsHandler::ReadOpenFn) (ImGuiContext *ctx, ImGuiSettingsHandler *handler, const char *name)

◆ TypeHash

ImGuiID ImGuiSettingsHandler::TypeHash

◆ TypeName

const char* ImGuiSettingsHandler::TypeName

◆ UserData

void* ImGuiSettingsHandler::UserData

◆ WriteAllFn

void(* ImGuiSettingsHandler::WriteAllFn) (ImGuiContext *ctx, ImGuiSettingsHandler *handler, ImGuiTextBuffer *out_buf)

The documentation for this struct was generated from the following file:
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